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» Code for Campaign
Code for Campaign EmptyTue Jun 24, 2014 12:27 am by Bayushi Dave

» Down on the west coast
Code for Campaign EmptyThu Jun 19, 2014 1:15 am by forcie

» Console Wars
Code for Campaign EmptyThu Jun 19, 2014 12:41 am by unrealistic.entity

» Drowned Merchant's Crossing, Play by Post L5R campaign discussion (players desired)
Code for Campaign EmptyThu Apr 10, 2014 5:48 am by Number 12

» Letters to Kyo
Code for Campaign EmptyFri Jan 10, 2014 2:18 pm by Cosbones

» Adventures of Trigger Beake
Code for Campaign EmptyTue Dec 31, 2013 2:53 pm by Cosbones

» Side effects: May cause anxiety
Code for Campaign EmptyThu Sep 12, 2013 7:31 am by Cosbones

» The Old Farm
Code for Campaign EmptyWed Aug 21, 2013 7:50 pm by Cosbones

» Victus Baxter and the Butler
Code for Campaign EmptySat Jul 06, 2013 12:51 pm by Cosbones


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Code for Campaign

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1Code for Campaign Empty Code for Campaign Tue Jun 24, 2014 12:27 am

Bayushi Dave

Bayushi Dave
Amateur Writer

<div class="sheet-3colrow">

   <div class="sheet-col">

    <label>Name:</label><input type="text" name= "attr_Name" />
<label>School:</label><input type="text" name= "attr_School" />
<label>XP:</label><input type="number" name= "attr_XP" />

</div>

<div class="sheet-col">

<label>Family:</label><input type="text" name= "attr_Family" />
<label>Insight:</label><input type="text" name= "attr_Insight" />

</div>

<div class="sheet-col">

<label>Clan:</label><input type="text" name= "attr_Clan" />
<label>Rank Level:</label><input type="text" name= "attr_RankLevel" />

</hr>

</div>

</div>

<hr/>

<div class="sheet-3colrow">

<div class="sheet-col">

<h3 style="margin-bottom: 10px;">Rings</h3>

<label>Fire</label><strong class='dee'></strong><input type="text" name='attr_Fire' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Fire}d10k@{Fire]'></button><br />
<label>Water</label><strong class='dee'></strong><input type="text" name='attr_Water' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Water}d10k@{Water]'></button><br />
<label>Earth</label><strong class='dee'></strong><input type="text" name='attr_Earth' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Earth}d10k@{Earth]'></button><br />
<label>Air</label><strong class='dee'></strong><input type="text" name='attr_Air' class='sheet-short' value='2'><button type='roll' name='roll_TestAttack' value='/roll @{Air}d10k@{Air]'></button><br />
<label>Void</label><strong class='dee'></strong><input type="text" name='attr_Void' class='sheet-short' value='2'><button type='roll' name='roll_TestAttack' value='/roll @{Void}d10k@{Void]'></button>



</div>

<div class="sheet-col">

<h3 style="margin-bottom: 10px;">Mental</h3>

<label>Intelligence</label><strong class='dee'></strong><input type="text" name='attr_Intelligence' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Intelligence}d10k@{Intelligence]'></button><br />
<label>Perception</label><strong class='dee'></strong><input type="text" name='attr_Perception' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Perception}d10k@{Perception]'></button><br />
<label>Willpower</label><strong class='dee'></strong><input type="text" name='attr_Willpower' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Willpower}d10k@{Willpower]'></button><br />
<label>Awareness</label><strong class='dee'></strong><input type="text" name='attr_Awareness' class='sheet-short' value='2'><button type='roll' name='roll_TestAttack' value='/roll @{Awareness}d10k@{Awareness]'></button><br />

</div>

<div class="sheet-col">

<h3 style="margin-bottom: 10px;">Physical</h3>

<label>Agility</label><strong class='dee'></strong><input type="text" name='attr_Agility' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Agility}d10k@{Agility]'></button><br />
<label>Strength</label><strong class='dee'></strong><input type="text" name='attr_Strength' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Strength}d10k@{Strength]'></button><br />
<label>Stamina</label><strong class='dee'></strong><input type="text" name='attr_Stamina' class='sheet-short'value='2' ><button type='roll' name='roll_TestAttack' value='/roll @{Stamina}d10k@{Stamina]'></button><br />
<label>Reflexes</label><strong class='dee'></strong><input type="text" name='attr_Reflexes' class='sheet-short' value='2'><button type='roll' name='roll_TestAttack' value='/roll @{Reflexes}d10k@{Reflexes]'></button><br />


</div>

</div>


<h3>Disadvantages</h3>

<textarea name="attr_disadvantages"></textarea>

<hr/>

<h3>Advantages</h3>

<textarea name="attr_advantages"></textarea>

</div>

</div>

<h3>Kata</h3>

<textarea name="attr_kata"></textarea>

<hr/>

<h3 style="margin-bottom: 10px;">Skills</h3>
       
       <fieldset class="repeating_skills">
           
           <input type="text" name="attr_spell" />
           <input type="text" name="attr_Mastery" />
       </fieldset>

<h3 style="margin-bottom: 10px;">Spells</h3>
       
       <fieldset class="repeating_skills">
           
           <input type="text" name="attr_Skills" />
           <input type="text" name="attr_SkillRanks" />
       </fieldset>
       
       </hr>

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