Age: 24
Profession: Police Officer
Virtue: Justice
Vice: Lust
Attributes
Mental
Intelligence ●● Wits ●● Resolve ●●●
Physical
Strength ●●● Dexterity ●● Stamina ●
Social
Presence ●●● Manipulation ●● Composure ●●●
SKILLS
Investigation (Body Language) ●●
Medicine ●
Politics ●
Brawl ●
Drive (Pursuit) ●●
Firearms (Pistol) ●●●●
Empathy ●●
Intimidation (Veiled Threats) ●●●●
Persuasion ●●
Streetwise ●●●
MERITS
Danger Sense ●●
Fighting Style: Combat Marksmen (Shoot First, Tactical Reload, Double-Tap) ●●●
Sworn Officer ●●
Health: 6
Willpower: 6
Morality: 7
Size: 5
Speed: 10
Initiative Mod: 5
Defence: 2
Armour: 1/2
FLAW
Behavior Blind – Your character doesn’t really understand human behavior and is blind to common social cues that communicate other people’s basic feelings. Maybe he was raised by wolves or terrible parents, but he is socially maladapted. He can’t tell when others use sarcasm or innuendo, or if he’s boring them. An experience point is awarded only if this Flaw is directly related to a setback that delayed or prevented your character from achieving his goals. Perhaps an important contact or ally refused aid due to being insulted or disgusted by your character’s behavior. Note: This Flaw does not preclude your character from having the Empathy skill, but barring successful Skill rolls, he cannot figure out other people’s moods.
EQUIPMENT
Pistol, Light - 2 Damage, 20/40/80 Ranges, 17+1 Clip, 2 Strength, Size 1
Kevlar Vest (Thin) - 1/2
Profession: Police Officer
Virtue: Justice
Vice: Lust
Attributes
Mental
Intelligence ●● Wits ●● Resolve ●●●
Physical
Strength ●●● Dexterity ●● Stamina ●
Social
Presence ●●● Manipulation ●● Composure ●●●
SKILLS
Investigation (Body Language) ●●
Medicine ●
Politics ●
Brawl ●
Drive (Pursuit) ●●
Firearms (Pistol) ●●●●
Empathy ●●
Intimidation (Veiled Threats) ●●●●
Persuasion ●●
Streetwise ●●●
MERITS
Danger Sense ●●
Fighting Style: Combat Marksmen (Shoot First, Tactical Reload, Double-Tap) ●●●
Sworn Officer ●●
Health: 6
Willpower: 6
Morality: 7
Size: 5
Speed: 10
Initiative Mod: 5
Defence: 2
Armour: 1/2
FLAW
Behavior Blind – Your character doesn’t really understand human behavior and is blind to common social cues that communicate other people’s basic feelings. Maybe he was raised by wolves or terrible parents, but he is socially maladapted. He can’t tell when others use sarcasm or innuendo, or if he’s boring them. An experience point is awarded only if this Flaw is directly related to a setback that delayed or prevented your character from achieving his goals. Perhaps an important contact or ally refused aid due to being insulted or disgusted by your character’s behavior. Note: This Flaw does not preclude your character from having the Empathy skill, but barring successful Skill rolls, he cannot figure out other people’s moods.
EQUIPMENT
Pistol, Light - 2 Damage, 20/40/80 Ranges, 17+1 Clip, 2 Strength, Size 1
Kevlar Vest (Thin) - 1/2
Combat Marksmanship
Arm p210
*pre: Strength ••, Dexterity ••, Composure •••, Firearms ••
• Shoot First
Add Firearms to initiative
•• Tactical Reload
Reload as a reflexive action
••• Double Tap
May make short bursts with additional firearms
•••• Bayonet Range
Ignores target defence even when within melee range
••••• Rapid Fire
One additional shot per dot of composure over 2; -1 penalty per additional shot.